PLaying D&D 5th edition, on a Wreck-Free Sunday

The RPG group has moved into the world of D&D 5th edition from 3.5 (there was no 4th edition, in spite of the books of some other RPG saying they were D&D 4th, and anyone who says otherwise is a tool of the mass misinformation machine). To give the new version the best possible test we all played either the same type of character, or the closest thing to the same kind of character in 5th that we played in 3.5, so I played a warlock, again. We had a druid, a paladin, a barbarian, and my warlock.

Notes on warlock building in 5th. There are 9 variations of the build, with three different sources of power and 3 different paths to that power within the source. There is one source and path that results in a moderately powerful combat magic user, who also has access to healing spells. This seems to be the best-rounded form to kick butt in battle and then fix broken butts after combat has ceased. This is also something I wanted for at least the last couple of years as we have had sessions without a healer, and they don’t end well, so I want to make sure every party I adventure with has a healer of some kind even if I have to be that healer.

All we had with our first session was a first-level party which like any other first-level party was pretty weak. There was some dice karma involved, but basically we liked the play action of 5th edition. Combat was streamlined with the use of “advantage” and “disadvantage” instead of having multiple adjustments to AC based on cover and concealment as in 3.5. So the way that works is when your target is obscured or behind cover you are disadvantaged, and you make two attack rolls with the lowest one counting as your actual attack. If you are working from surprise or a sneak attack then you take the higher of the two attack rolls for your actual attack. Again this works much better than the complicated tables of adjustments to AC for when the person making the attack has advantages over the attacked.

One of the problems we had with our party in yesterday’s session was the person playing our paladin playing “lawful good” as “lawful stupid” and killing the lawful evil NPC who was spying on the target of our mission for several days before we got there and more than happy to show off and tell us everything he had discovered had the paladin not killed him first.

And again tonight I am going to end that public spell to return the intentions of the guy that tried to kill me by focussing a reflection spell with my hat. The guy died back in 2002, so the spell has been just churning out energy to no effect ever since then. I will be starting a new spell by dedicating a new hat to the creation of real, high quality (CROW Manual) bicycle infrastructure here in the Beautiful Suburbs of Hell. Pictures to follow.

We had the hats soaked in lamp oil before placing them on the fire.
Burn, baby, burn!

A few minutes after placing them on the fire.feel that energy getting shunted to good use!

After the rest of service was done, energy safely dispersed.Go and harm ye none.

And that’s all I got today.

PSA, Opus the Poet


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