Twelve years gone

I moved this blog over from MySpace November 23 2008. That makes twelve years since I did the move. I had been looking for a new place to home the blog since MySpace started censoring the blog for having too many links, back when I was reporting on bike wrecks by linking to articles on other sites that had first or second-hand reports about people getting hit on bicycles. I’m not going to say I was in any way responsible, but this was shortly before MySpace went down the proverbial tubes.

Twelve years, at least eight of which I spent mired in virtual gore and broken lives, trying futilely to keep what happened to me from happening to other people. It might not have been futile, I might have saved one or two people from getting hit because of my protocols for not getting hit. But that was only a drop in the bucket, comparatively. Thousands of people still got hit every year and had their lives permanently altered, and almost never for the better. Hundreds more had their lives ended every year. And that was just in the US. It felt like I was swimming upstream in a Mississippi of blood, and I had to stop for my own mental health.

Which brings us to the current phase of the blog. I almost never mention bicycles, because I’m still not quite over when I got hit on mine. As you might have noticed I’m letting another old obsession run wild, my obsession with hot rods. I used to be a sports car racer way back when, and there has been some cross-pollination between the two cultures with my favorite competition, autocross, becoming the “new thing” for hot rodders as shown with the Optima Ultimate Street Car Battle, and Goodguys Rod and Custom shows, and minor or major gatherings of hot rodders all over the country having autocrosses as part of the show. I used to be pretty good at autocross, winning class and placing high overall, so this time I’m planning on building the type of car I’ve wanted since 1968 to run the type of racing I was good at since the early 1980s, with a few touches of my own. The biggest “touch” is an exo-skeleton frame inspired by sprint cars, mostly because the rectangular tube ladder frame of most T-buckets had the torsional stiffness of cooked pasta and was very heavy for what you got in structure, and the suspensions that you got from most kits was rudimentary at best, with high roll centers and a habit of jacking the inside rear tire during hard cornering causing a sudden transition from plowing understeer to oversteer in the blink of an eye. Not the vehicle for making FTOD runs on an autocross course. And putting a roll cage on for safety made putting the body on an exercise in full scale building ships in bottles.

So, there you have it. A nutshell look at where we came from, where we are, and maybe where we are going.

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