Pollen and I are not getting along today as I have goopy eyes as a result of an allergy attack. I can see well enough to type a blog post (most of the time anyway) but I would be a danger to myself and others on the roads if I was to try to ride my bike. Add to that the constant drowsiness caused by my allergy meds and it is not a pretty picture. I’m almost finished with my second 16 oz. “cup” of coffee this morning and I’m still just barely awake enough to type. Needless to say I’m having to go back and correct typos every few words as I constantly hit the wrong keys or the right keys in the wrong order.
Last night the group I game with had almost half out for one reason or another and we couldn’t do our regular campaign because there were seriously important party members missing, like 2 of our 3 healers and both our Rogues. We might could have managed without the 2 healers with the reduced party, but without Rogues to scout and defeat traps we were doomed to fail as a party. So we rolled up some high-level characters and started an “episodic” campaign. The characters had to be 11, 12, or 13 level and were allowed to use the “Roll 4 and reroll ones, then take your highest 3” method of rolling stats, which usually results in some pretty strong characters. I rolled a 12th level Warmage, which is an awesome combat character with slots for 39 spells a day from a spell list of more than 150 spells. The only problem I see with this character is a total lack of utility spells for encounters using parties lacking certain skills. I mean whoever heard of a magic-using character that did not have “use magic device” as a class skill? Seriously, no better at using wands or scrolls than the average fighter or other non-magic user?
Anyway the first encounter we had was an anomaly in the slum district that resulted in a portal to a dimensional prison being opened up inside some poor schmuck’s apartment, resulting in the tenant being sucked into the portal and disintegrated by one of the prison guards, a living spell of disintegration that was supposed to zap anyone that managed to get out before they could cause problems in the material plane. It failed to do so because it was not sufficiently sentient to actively pursue the escapee that wandered into the city and it attacked the people trying to get the mess cleaned up. It was a pretty powerful spell as it hit one party member with 136 points of damage in one attack, and also capable of shrugging off non-magical attacks with less than 10 points of damage. It took several rounds to destroy the spell so that we could get close enough to see what turned out to be a dimensional prison, and also see the results of the spell that had allowed one of the prisoners to escape to our plane of existence. We learned the name and nature of the creature that had escaped (A Pleasure Demon, similar to a succubus but non-fatal unlike the succubus). I have to say I like this format of high-level characters taking on single battle encounters.
Because I was with the RPG group last night I missed the Sprint Cup race at Richmond on the tube, but I understand it was a barn-burner of a race. Joey Logano (the driver formerly known as “Sliced Bread” as in “the best thing since…”) snuck through to win in a 4 car battle. I wish I had been able to see it.
Now I’m sitting through a rain delay for the Barber Motorsports Park Indycar race in Alabama. They have rain tires for this series but they are not any good with standing water on the track and the downpour they are dealing with has completely flooded the track in some places. Plus there is lightning in the area and local officials won’t allow spectators out when that happens. So they have bumped the Indy Lights race coverage from after the Indycar race to before. I like the Lights class, especially with the new 2.0 liter 4-cylinder turbo engine replacing the previous 3.5 liter normally-aspirated V-8.
Something I would like to see in Indycar racing is more manufacturers in the chassis segment. I know they went with the single-make format to reduce costs, but for us gearheads it kills a great deal of the “fun” of watching the races. Part of that is seeing where some chassis have advantages over others, and managing where your chassis is weak so that you can use your strengths to get an advantage. But with the “spec car” series the battle of the crew chiefs fades away somewhat although they are still trying to get the setup of the cars right with good grip and balance.
And they just started the race on wet tires and there are some really dicey spots in some of the corners and two laps in there was a spin. I’m going to get comfy and watch the rest of the race.